My first work at Ubisoft Montréal was on Roller Champions Season 2 - Dragon's Way. I had the amazing opportunity to work on colorful maps, Bangkok, Zen Temple and Dragon Temple, under the supervision of Rowan Gardiner Clark, the lead Lighting Artist on the project. I had an artistic and technical job on these maps to make sure they were both looking as good as possible while being technically functional on all the platforms Roller Champions is rolling on. I had the pleasure to work with amazing people on these maps, such as Rosalie Boivin (3D Modelling / Texturing), Philippe Bernard and Oleksiy Medyanyk (Technical graphic director and Technical artist respectively). Thanks everyone for the amazing collaboration on this season.
https://www.artstation.com/rosalieboivin